Health Tech
B2C
0-to-1 Product

Blue Shield of California

Guided Shopping Experience

Team size

Role

Project duration

Status

Interaction Designer

5-person design team

Shipped & launched as of October 14th, 2025

9+ months

Overview

Health insurance shopping is intimidating. For many people, it's one of the most important financial decisions they'll make — and yet the experience of actually doing it is often overwhelming, confusing, and cold. The IFP (Individual and Family Plan) Guided Shopping initiative was Blue Shield of California's answer to that problem: a conversational, mobile-first experience that meets users where they are, walks them through the process with empathy, and helps them land on a plan they actually feel confident about

This was a ground-up build. Nothing like it existed in Blue Shield's ecosystem before. And over 9 months, our team got to dream big, test hard, and ship something genuinely new.

The problem

Shopping for health insurance isn't just complex — it's emotionally loaded. Users are making decisions that affect their health and their wallets, often without a strong foundation of healthcare literacy to lean on. The existing experience wasn't meeting them where they were. It was dense, clinical, and easy to abandon.

Our job was to simplify that journey: reduce friction, build confidence, and guide prospects toward a plan that actually fit their lives.

Users & Audience

We designed for two main groups: people who had health insurance before and were looking to switch, and first-timers — people we called prospects — shopping for coverage for the very first time. This audience ranged from ages 26 to 60, each coming in with vastly different comfort levels around healthcare terminology, digital fluency, and willingness to share personal information.

My Role

This was a true cross-functional effort. On the design side, I was one of two interaction designers on a five-person team that also included a content designer, a UI designer, and a user researcher. Beyond our team, we partnered closely with a product manager, a development team, and business stakeholders who helped us navigate what was feasible versus what was a pipe dream.

We worked entirely remotely — weekly check-ins, collaborative design sessions, and regular stakeholder debriefs kept us aligned and moving forward.

Scope & Constraints

We designed for two main groups: people who had health insurance before and were looking to switch, and first-timers — people we called prospects — shopping for coverage for the very first time. This audience ranged from ages 26 to 60, each coming in with vastly different comfort levels around healthcare terminology, digital fluency, and willingness to share personal information.

The Process

Discovery & research

We started where all good design starts: listening. Our research phase was focused on understanding user needs, behaviors, and pain points — but also something more nuanced: how comfortable were people sharing personal information? What emotional triggers were driving (or derailing) their decision-making?

We ran stakeholder interviews, user surveys through UserZoom, and a competitor analysis through FigJam. In parallel, we began journey mapping to start connecting the dots between what users felt and where the experience was breaking down.

What we found shaped everything that came after. Users needed fewer, smarter questions during the questionnaire. They needed education baked into the experience, not bolted on at the end. And they needed a recommended plans page that actually responded to what they'd told us — not a static grid of options that felt like it ignored them entirely. The plan comparison piece also emerged as a major focus: we knew we needed to make it work on mobile and find a way to reduce the cognitive overload of comparing multiple plans side-by-side.

Lo-Fi & Early Testing

With a clearer picture of what we needed to build, we started putting rough ideas on screen. One of the first things we needed to figure out was how to handle the demographic section of the flow — specifically, did users prefer a linear experience or a progressive disclosure approach? It sounds like a small detail, but it had a big downstream impact on how the rest of the flow would feel.

This phase is also where one of my favorite moments of the project happened. Our stakeholders gave us the green light to truly explore our Blue Sky vision for the questionnaire. We started experimenting with using graphics and visuals throughout — illustrations for answer options, icons within demographic tiles, interactive visuals inside educational drawers we were starting to prototype.

Users loved it. The response was overwhelming. Visual cues made the experience feel less like filling out a form and more like having a conversation.

progressive

Animation

linear

Animation

Questionnaire & Content

The questionnaire wasn't just an interaction design challenge — it was a content challenge. We collaborated heavily with our content designer during this stretch because the way we asked questions mattered just as much as which questions we asked. Tone, clarity, empathy — all of it had to work together to keep users engaged and moving forward without feeling interrogated.

! ? !

Testing, Insights & Health Literacy

Our next round of testing cracked something open that we hadn't fully anticipated: healthcare literacy gaps were significant. Half of our test participants couldn't confidently distinguish between an HMO and a PPO. That's not a user failure — that's a design opportunity.

This finding recalibrated how we approached the entire educational layer of the experience. Every piece of copy, every tooltip, every educational drawer needed to meet users where they actually were — not where we assumed they'd be. Clarity, empathy, and relevance became our north stars for the rest of the project.

Animation

UI Polish & Plan Comparison

With our interaction logic and content strategy locked in, we shifted into high gear on UI. This meant tight, ongoing collaboration with our UI designer to take our scrappy lo-fi explorations and turn them into a polished, production-ready experience.

During this stretch, I took ownership of a piece I'd been especially invested in: the plan comparison page. The existing pattern was a lot — too much content, displayed side-by-side, with no breath in between.

Previously, there was no mobile version created during this phase of the shopping flow. This new revamp of the shopping experience allowed us to champion the “mobile-first” ideology into the plan comparison.

Going forward, the big tasks here would focus on:

  1. A mobile-first approach to allow the full experience to prospects shopping on their mobile devices

  2. Introducing a "Highlight Differences" toggle to cut through the noise and surface what actually mattered between plans

  3. Making the plan header row sticky so users always knew which plan they were looking at while scrolling through the details

lofi concept

Animation

hifi prototype

Animation

Outcomes & Lessons Learned

We launched on October 14th, 2025. Nine-plus months of research, iteration, testing, and refinement — and it shipped.

Before launch, our research returned an NPS score of 51, outperforming competitors and earning the initiative recognition as "Best in Class" across multiple UX dimensions. That validation meant a lot, especially for a product that had never existed before.

As for lessons learned, the biggest one is something I'm still thinking about. Our team occasionally fell into what I started calling "coming full circle": you start with an idea, iterate so intensely that you lose the thread, and eventually find your way back to something close to where you began. It can feel like wasted time in the moment. But I've come to see it differently. Those paper trails of discarded ideas are evidence. They're how you show stakeholders — and yourself — why you landed where you did. The journey is the justification.

The other big takeaway: you can't design for a space you don't understand. Before we could simplify health insurance shopping for our users, our team had to genuinely learn it ourselves. That investment of time and curiosity made every design decision sharper.

Looking Onward & Next Steps

In the near term, the design team are continuing to work alongside the dev team in periodic QA cycles — catching any subtle shifts or gaps that surface post-launch and making sure the experience holds up the way we intended it to.

But the more exciting work on the horizon is something we had to reluctantly leave on the cutting room floor during this project: doctor and prescription selection. The idea is to give prospects the ability to input their existing doctors and medications during the questionnaire, allowing the recommendations engine to factor in network coverage and drug formularies when surfacing plans.

It was deemed out of scope for this launch — a practical call given our timeline and resources. But during our Blue Sky initiative, we tested the concept early, and the signal was hard to ignore. Users responded with noticeably higher confidence and satisfaction when their recommendations felt tailored to their actual healthcare needs, not just their demographics. It's one thing to recommend a plan. It's another to recommend a plan that covers their doctor.

That feature feels like the natural next evolution of everything we built. The foundation is there. And when the time comes, I think it has the potential to push this experience from "best in class" to genuinely indispensable.

Curious how it looks live?

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Blue Shield of California: Enhanced Care Management